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Giorgos Chronopoulos
GioChrono



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Tunbridge Wells, United Kingdom

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English

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March 2004

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Eugene O'Neal - Character From WIP Sci-Fi Graphic Novel
Maya, Photoshop, ZBrush
October 2006


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This guy is one of the main characters from a Graphic Novel I'm currently producing. The default base head for all my male characters was created in maya, then taken into Zbrush, where he was re-shaped and scultped into this character. He was then textured in Zbrush and exported back to Maya and rendered using Maya Software renderer and using DT3D shader for the skin. The hair was created using Shave and a Haircut 3.8.

 
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