Giorgos Chronopoulos GioChrono Location: Tunbridge Wells, United Kingdom Language(s):
English Member Since: March 2004 Last Updated: 30 May 2008 Portfolio Views: 8444 Chosen as Favorite: 3
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Eugene O'Neal - Character From WIP Sci-Fi Graphic Novel Maya, Photoshop, ZBrush October 2006
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This guy is one of the main characters from a Graphic Novel I'm currently producing. The default base head for all my male characters was created in maya, then taken into Zbrush, where he was re-shaped and scultped into this character. He was then textured in Zbrush and exported back to Maya and rendered using Maya Software renderer and using DT3D shader for the skin. The hair was created using Shave and a Haircut 3.8.